AI Insights · Timothy · September 2023
Top 5 Stickman Games on iOS in the Middle East: Q3 2023 Performance
Discover how the top 5 Stickman games performed on iOS in the Middle East during Q3 2023, with insights on downloads, revenue, and active users.
In the third quarter of 2023, the top 5 Stickman games on iOS in the Middle East showed varied performance in terms of downloads, revenue, and active users. Let's take a closer look at each game's metrics.
Stickman Party: 4 Player Games experienced fluctuations in weekly revenue, peaking at around $241 in mid-July before dropping to $25 by the end of September. Weekly downloads saw a high of 10.7K in early July but declined to 5K towards the end of the quarter. Active users started at 56.8K in late June, reaching a peak of 63.5K in mid-August, before decreasing to 47.3K by the end of September.
Stickman Hook demonstrated an overall increase in weekly revenue, starting at $36 in late June and reaching $154 by late August. Downloads peaked at 7.5K in mid-August before declining to 1.2K by the end of September. Active users showed an upward trend from 10.3K in late June to a peak of 20.6K in late August, dropping to 8.9K by the end of September.
Stick Hero - Tower Defense had minimal revenue streams, with occasional peaks such as $5 in mid-September. Downloads fluctuated, peaking at 4.4K in late August and declining to 1K by the end of September. Active users saw a slight increase from 15K in late June to a peak of 17.1K in late August, ending the quarter at 13.4K.
Supreme Duelist did not generate any revenue during the quarter. Downloads varied, with a high of 1.9K in early July, dropping to 938 by the end of September. Active users started at 13.4K in late June, peaking at 13.4K in early August, and decreasing to 9.8K by the end of September.
Stick War: Legacy had a notable revenue peak of $852 in late June, with fluctuations throughout the quarter, ending at $703 in late September. Downloads remained relatively stable, peaking at 1.6K in early August and slightly declining to 1K by the end of September. Active users showed growth from 3.2K in late June to a peak of 3.6K in mid-August, ending the quarter at 2.7K.
For more detailed insights and data, visit Sensor Tower.